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Best Practices for Unit Testing iOS Apps
Tests are automated. Run often. Preferably on each commit or pull request to quickly catch regressions.
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Reference Cycles in iOS
Strong reference cycles prevent instances from ever being deallocated, causing a memory leak.
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Concurrency and Parallelism in iOS
iOS offers several of ways to run tasks concurrently. This article is a short summary of them.
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Low Memory crash events in iOS
How crash reporting tools work.
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Coordinate system in SpriteKit
Differences between `SKScene` and `SKNode` when it comes to coordinate system in SpriteKit.